3D Artist - Modelling & Visualisation
revelrobotics · Prague
Job description
About the role
REVEL is an AI robotics company developing humanoid robots, based in Prague. It is looking for a 3D Artist to bring its robots, wearable hardware and product ideas to life through high-quality models, materials and visual assets. Working mainly in Blender, the artist supports the industrial design and visual production teams with modelling, retopology, UV unwrapping, texturing, material development and asset preparation for rendering and animation. The role is on-site in Prague.
Key responsibilities
- Create and refine models of robots, wearables, components, props and scene assets
- Adapt existing CAD or high-resolution geometry for visual production while keeping product details and proportions
- Produce clean topology and retopology where needed for shading, animation or performance
- UV unwrap assets and develop textures, materials and surface finishes
- Prepare and organise assets for renders, animation, exploded views and promotional content
- Support lighting, rendering and scene preparation with the visual production lead
- Maintain clear naming, organised scenes and reusable asset files, and iterate on feedback
- Check models and materials for visual and technical issues before handover
Required profile
- 3+ years of professional experience in 3D modelling or visual production
- Strong practical Blender skills, including modelling, retopology, UV unwrapping and material creation
- Good eye for proportion, form, surface quality and detail
- Ability to work accurately from sketches, references and existing product geometry
- Understanding of how topology, geometry density and shading affect asset quality
- Ability to deliver organised, editable files and a collaborative, reliable approach
- A relevant portfolio showing high-quality 3D work, with explanations of your contribution and underlying models or workflow
Required skills
- Blender
- Bonus: animation, rigging or simulation experience
- Bonus: Houdini, especially procedural modelling, simulations or effects
- Bonus: KeyShot for product visualisation and rendering
- Bonus: product lighting, rendering and compositing
- Bonus: importing and preparing CAD geometry, familiarity with Plasticity or Autodesk Fusion, and dedicated texturing tools such as Substance 3D Painter
What we offer
- Unlimited paid time off
- On-site work in the Prague lab, with work visa sponsorship and relocation covered for those moving there
- Complimentary lunch every working day, plus coffee, snacks and drinks
- Conference budget for selected roles (GTC, CoRL, ICRA) and space to publish and contribute to open source
To apply, send your CV and a concise, relevant portfolio.
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Published 3 hours ago
Expires 1 month from now
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revelrobotics
Prague